A wasp sting leaves Max hopping up and down with the Super Fidgets and he devises a counting game to distract himself. |
School Trip Squirmies(The Secret Games of Maximus Todd)By Nicodemo, L. M., Illustrated by Ross, GrahamMax is on a school trip to an art gallery when he gets a case of the Super Fidgets. Unfortunately, he's stuck with the school bully for a partner, but Max's creativity saves the day. |
When Aldeen ruins Morgan's prize-worthy pumpkin at the fair, he challenges her to a bumper car war to settle the score. Instead, she dares him to ride the rollercoaster. Is Morgan brave enough to do it? An early chapter book with dyslexia-friendly features. |
Morgan promises Aldeen he'll go to Princesses on Ice, even though he HATES skating and has plans to go to a monster truck rally with Charlie instead. Morgan must overcome his fear of conflict to resolve the dilemma. An early chapter book with dyslexia-friendly features. |
Morgan is left out when everyone in grade three starts playing a videogame at recess. When bullies accuse his frenemy Aldeen of faking her gaming, Morgan must stand up for her. An early chapter book with dyslexia-friendly features. |
Morgan's nervous about Curtis's birthday party because a super scary movie is promised as the main event. Morgan must overcome his scary-movie-phobia to have fun at the party. An early chapter book with dyslexia-friendly features. |
The Super Fidgets leave Max jumping up and down during the championship soccer game against the school bully's team. |
Quick-thinking Max invents a secret game to try to stay calm at the doctor's office. |
Frantic Friend Countdown(The Secret Games of Maximus Todd)By L. M. Nicodemo, Illustrated by Graham RossMax tries to calm the Super Fidgets by giving himself only five chances to become friends with the new kid in his class. |
Flynn invents a game to keep the super fidgets at bay for the day. |